“We pursue knowledge. It is in our very nature. Some ignore the Weave, others worship it; we must be the ones to understand it— to decode its mysteries, define its rules, uncover its secrets, and discover its limits.”
Gifted knowledge is the sign of an Arcanist— a moment where knowledge has been bestowed to them by Adrestus themselves. Arcanists seek to demystify everything there is to know about a topic. Perhaps it is a sign from Adrestus themselves that there is much left to discover in this world. And the worlds beyond this one.
The pursuit of information captures Arcanists. Their natural curiosities often bloom into obsessions if not properly tempered. Their ideas are the foundation of their identities, as is their logic. Arcanists believe that what they know is who they are, and what they don’t know is another challenge to overcome. They think before they act. They are ruled by their mind. No other force can control them. Not even the heart— or so they firmly believe.
Arcanist Traits: Logical, Vigilant, Curious
Ability Scores: Intelligence, Wisdom, Charisma
Feat: Seeker’s Intent
Skill Proficiencies: Arcana, History, Religion
Tool Proficiency: Calligrapher’s Supplies
Equipment: Choose A or B: (A) Calligrapher’s Supplies, Book (arcane magic), Parchment (10 sheets), Ink Pen, Ink, Robe, 3 GP; or (B) 50 GP
You gain the following benefits.
Studied Mind. You learn two additional languages, or gain proficiency in one additional Intelligence skill of your choice.
Detect Magic. Once per Long Rest, you can cast the Detect Magic spell. Intelligence is your spellcasting ability for it.